Tag: Installations
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Lizzy Bakker
Visitor Research at Northernlight
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Carolien Teunisse & Bram Snijders
Carolien Teunisse and Bram Snijders talk about RE:, an ultraminimal installation that takes full advantage of the characteristics of projection mapping. Images beamed from a projector fixed in midair are reflected off three mirrors and projected back onto their source, as a result which the surface of the projector appears to liquefy, undulate, and whirl.
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Bob Gussenhoven
Bob Gussenhoven talks about Arcrane and Sloopvogels, a couple of absurdist game installations designed specifically for festivals. These were commissioned by FourceLabs and developed by Bob and a number of fellow students collectively known as Team Dynamo, as part of the Utrecht School of the Arts‘ game design & development bachelor program.
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Daniel Soltis
Advent Calendar
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Monobanda
Monobanda talks about Bandjesland, a PLAY Pilots live game produced for the Le Guess Who? music festival in collaboration with Arne Boon. Players of Bandjesland use old-fashioned cassette tapes fitted with newfangled RFIDs to collaboratively produce music. A recording station enables players to record their own samples and save them to a cassette tape. The…
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Yuri Suzuki
Yuri Suzuki talks about Breakfast Machine, a Rube Goldberg contraption that was built in collaboration with visitors of an exhibition at Platform21. At the end of a week of participatory creation the machine served breakfast – consisting of coffee, omelet and toast with jam – to the public.
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Anne Nigten
Anne Nigten is director of The Patchingzone, a transdisciplinary laboratory for innovation where Master, doctor, post-doc students and professionals from different backgrounds create meaningful content. Earlier, Anne Nigten was manager of V2_lab and completed a PhD on a method for creative research and development. Go-for-IT!is a city game created together with citizens of South Rotterdam and launched in…
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Ronald Rietveld
Landscape architect Ronald Rietveld talks about Vacant NL. The installation challenges the Dutch government to use the enormous potential of inspiring, unused buildings from the 17th, 18th, 19th, 20th and 21st century for creative entrepreneurship and innovation. The Dutch government wants to be in the top 5 of world knowledge economies by the end of 2020.…
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Edwin van der Heide
Edwin van der Heide studied sonology at the Royal Conservatory in The Hague. He now works as an artist in the field of sound, space and interaction. Radioscape transforms urban space into an acoustic labyrinth. Based on the fundamental principles of radio each participant is equipped with a receiver, headphones and an antenna. Fifteen transmitters each…
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Stella Boess & Stefan Gross
Stella Boess is assistant professor at the TU Delft where she explores new methods for user research in and for design. Besides this, she pursues self-initiated and commissioned projects that investigate notions of product usage. One such project, a collaboration with Stefan Gross, is Love Hate Punch – a punching bag that lights up in the places…
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Daan Roosegaarde
Daan Roosegaarde is an artist working in Rotterdam, NL. Roosegaarde’s work explores the dynamic relation between architecture, people and e-culture. In this interaction his sculptures create a situation of ‘tactile high-tech’ where visitor and (public) space become one. Liquid Space 6.0 is an interactive space which physically becomes larger or smaller and darker or lighter in…
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Emily Gobeille & Theo Watson
Emily Gobeille and Theo Watson will present the process behind Funky Forest, an interactive ecosystem where children create trees with their body and then divert the water flowing from the waterfall to the trees to keep them alive. The health of the trees contributes to the overall health of the forest and the types of creatures that…
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Universal Everything
Forever
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Michael Cross
Bridge
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United Visual Artists
Constellation
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rAndom International
Audience
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Troika
Cloud
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Karsten Schmidt
London College of Fashion